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Workshop Interior - Project S.M.O.G

Demo - Must Watch ! Great Stuff !

Aesthetically inspired by the Dishonored franchise, this project is infused by both Neo-Victorian and Post-Apocalyptic flavors with a solid steampunk base at its core. Assets was build in Maya, textured in Substance painter and then test lit using Arnold, the final build, polish, and render was done in UE4.

The whole project took about 4 months from scratch to finish, all concepts was done by myself.